A game-ready Victorian office created in Unreal Engine 5 and Blender, with texturing to be done in Substance Painter. This project was created during Phase 2 of the GAMERella mentorship (January - April 2026), and I am being mentored by Nodi Ray!
https://www.artstation.com/arundhati_ray
The randomized color-changing material was inspired by this video: https://youtu.be/BWMUoLkiVFg?si=jeBnuNaBirDZ-Uqn
Flythrough Video